K. de Heer IT services
Founded in 2019, K. de Heer IT Services is a one-person company driven by a passion for delivering high-quality software solutions combined with innovative ideas and a deep commitment to enhancing team knowledge and personal development. My mission goes beyond just writing code—I aim to empower both businesses and the people behind them.
With a strong focus on collaboration, I not only deliver robust technical solutions but also help teams grow by sharing knowledge and fostering a people-first approach. I believe that the best software is built when technical excellence is paired with an understanding of human dynamics.
My extensive travels and long-term stays abroad have given me unique perspectives that enrich my work. These experiences help me adapt to diverse environments and communicate effectively across cultures.
To stay at the forefront of the ever-evolving IT landscape, I continuously keep up with the latest industry trends. I actively explore emerging technologies, such as artificial intelligence and cutting-edge tools, to enhance efficiency, improve workflows, and deliver better results for my clients.
Whether you’re looking for a reliable partner to build your next software solution or seeking someone who can inspire your team with new insights, I’m here to help turn your vision into reality.
My personal backstory
My interest for IT development started at the age of 14, when I was playing an online text-based game. In my school a lot children where playing this game, so in school being the best at this game really meant something. Seeing such enthusiasm and competition around a game got my attention. I had my own ideas for what should be possible in such a game and with that got interested in building one myself. At my 15th birthday I received a book about PHP as a birthday gift from my parents. From there a new hobby was born.
In my first years of learning about developing websites, I started building a text-based game. It was called StreetKill. I can’t remember how I came up with the name, but the main theme was about being a “gangster”. Each player had their own game character with a money balance, experience level and strength. In the best days of the game, there where like a minimal of continually 10-20 people playing throughout the day.
As I was still a novice webdeveloper, I learned a lot the hard way.. Things like: accidentally removing production data while developing, XSS and CSRF attacks, bots that automatically played the game all crossed my path.
After secondary school I started studying Informatics at the Hague University. Due to a lack of time, StreetKill came to a slow stop in this period. The game went offline somewhere in 2011.
screenshot of how StreetKill looked in 2011